Blockscapes Paradise (iOS/Andriod)

I modeled and textured the main characters for this casual mobile game for a polaroid photo feature. The background painting was then completed either in-house by our concept team (Angeline Roussel, JJ Lopez) or sent out to the outsource studio we were using. We chose this pipeline to ensure that the proportions on our characters remained intact and created a cohesive look and feel. Below, each of my renders is followed by the final image with completed background from OS. Additionally on this project I built some chests/suitcases used in the UI.

Bricks ‘n Balls (iOS/Andriod)

I worked on some of the Two Panel Sales pop up art and icons for various seasonal sales. Some were tag teamed with my art director. These sales images are meant to entice players into purchasing rubies.

Unreleased Project 2024 (iOS/Andriod)

For this space-themed project, I was responsible for modeling and texturing the spaceships, shop bundles and currencies as well as some elements for the campaign map.