FarmVille: Tropic Escape (iOS/Android)
In this fun project, I modeled and textured all the characters and creatures in the game, as well as the majority of the structures, vehicles, and environmental assets, such as crops and ambient fauna. After a few years, I became the point person for transitioning this project to a team in India.
To maintain the quality of our assets, I prepared extensive documentation with images for our outsourcing team and artists to follow. Below are some examples of that documentation.
Environment assets, props and miscellany.