I’m a 3D artist with 20 years of experience in the entertainment and video game industries. I began my career creating 3D assets for commercials and later transitioned into game development, contributing to projects across PC, console, and mobile platforms.
Currently, I work in the mobile gaming space, where I focus on crafting high-quality 3D assets that balance visual appeal with performance constraints. In addition to 3D art, I also contribute to UI/UX design and game design—helping shape the overall player experience from both a visual and gameplay perspective. I have a strong foundation in traditional art and excel at translating 2D concepts into fully realized 3D models and textures.
Thanks for stopping by—please feel free to reach out with any questions or opportunities.